Thava Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a green wide-brimmed hat and green clothes. She wears a wide-brimmed hat to hide her balding. She has several tiny ruby earrings on each ear.
Personality: A deeply religious woman she believes everything happens for a reason. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was turned out during the war. She and her family wandered north to less war torn lands. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She has money and likes to spend it; and her religion dominates her actions
Ideals: Athletic. Flaws: Disease, PTSD. Bonds: Rich, Religious, In love. Occupation: Guard
Voice: Booming voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Salanop Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She likes to wear ponchos typically of a light tan in addition to tight pants. Her hair is long and auburn with streaks of black, and is pulled back with small tan clips. She has blue eyes.
Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in a small village she learned the ways of the warrior from her mother. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now owns her own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Bonds: Job, Adventurer, Criminal record. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Oblar Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a white cloak and cross-gartered brown stockings. His moppish blonde hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.
History: Born in the north to a Shepherd, Oblar learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered singing. He struck the Shepherd job and began his own company from there.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he's repulsed by the pc
Ideals: Philantrophist, Gifted, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Shepherd
Voice: Old thin voice
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 3000 cp.
Cecily Preston, Female Human [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She has a moderate pudge and is not very fit. Her tied-back hair is auburn. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born to a Engraver, her mother struggled to pay the bills. In her 12th year, her parents were killed by a drow raid, leaving Cecily alone in the world. After a stint in an orphanage, she was adopted. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's looking for her big break
Flaws: Greedy. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 5000 cp.
Odorr Alton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears professional attire. He wears his hair in dreadlocks. He has a dull look in his gray eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and to share knowledge with the world
Ideals: Justice, Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Tanner
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 pp. Citrine (60 gp). Red spinel (70 gp). 1 Masterwork Common Melee.
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