Quarethon Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he has a large black mantle and cape that has been intricately interwoven into his white robe, and is pretty ugly. His white crest is thinning but still full. His face is scarred and worn.
Personality: He is a Seamstress first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich northern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarethon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarethon. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break
Flaws: Ugly. Bonds: Job, Adventurer, Rich, Criminal record. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp. 1 Buckler.
Caeldrim Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He prefers to wear tan clothing when he does not wear armor. His red hair is cut short. His blue eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Flaws: Antagonistic. Bonds: Religious, Rich, Job. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. 1 Chain shirt.
Gunter Ramsay, Male Human [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly falchions and swords. His moppish golden hair is in a traditional bowl cut. He has a dull look in his blue eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Professionalism, Entrepeneur. Bonds: Criminal record, Poor, Immigrant. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Zagga Ainsley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many violet ritualistic tattoos. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has dyed her greying brown hair a little too much giving a sharp brown color. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She would rather hide behind her crafts than deal with other people.
History: She was born several months after her father was called into army service. She moved from fad to fad and when she turned 15 she discovered painting. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Sculptor
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp. Moss agate (7 gp). Malachite (7 gp). Sardonyx (50 gp).
Orla Offund, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of longbows on her belt, each one with a ruby on the hilt. She is bald on top and has large white tufts of hair around her ears. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is business-like. She takes instructions and follows them to the letter. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: Ugly, Addict. Bonds: Military. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
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