Hunter Oakes, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich southern family. Hunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hunter decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Rich, Criminal record. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Azurite (4 gp).
Elama Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a faded coat and loose pants complete with small hat. Her small hat is riddled with cuts and holes. Her fierce amber eyes like to dwell on things.
Personality: She is almost excessively polite to everyone, even when angry. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Hematite (16 gp). 4 Tanglefoot bags.
Azzakh Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a green vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long red crest kept up in a rat tail. His red eyes have a joyful gleam in them most of the time.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Guardian, Adventurer. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 2600 sp. Chrysoberyl (160 gp). Aquamarine (800 gp). 1 Half-Plate. 1 Masterwork studded leather.
Giselle Windsor, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses in brown turtlenecks beneath a tan coat with pastel slacks. With bright red hair. Her violet eyes peer out from beneath her small brown hat.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She never wears the same outfit twice, unless she absolutely has to.
History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Wants her loneliness to end; and she is greedy
Ideals: Athletic, Artistic, Entrepeneur. Bonds: Rich, Has a crush. Occupation: Shipwright
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Hupe Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is tall, broad shouldered and powerfully built. His black hair is singed and shortened. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Hupe was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Adventurer. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: He's in love; and he'd like to take his coworkers down a peg
Flaws: Ugly, Disease. Bonds: Job, Family, Immigrant, Has a crush. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!