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Spear Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black fur is knotted and matted. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Spear was born in the west. At a young age he loved to build and create. Spear abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic, Persistence. Flaws: Fearful. Bonds: Adventurer. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Spear Moon, Male Tabaxi Fighter 2
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).


Social Check DCs


Einkil Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Einkil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Einkil. He inherited the family business which he has now maintained for 15 years.

Motivation: A strong sense of loyalty to Half-Elven people; and to be a fletcher again

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Criminal record, Job. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Einkil Bloodkith, Male Dwarf Bard 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 700 sp.


Social Check DCs


Sarai Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a white collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has moderate length white hair. This amber eyed westerner is not easily forgotten.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Sarai lived on a farm with her father, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.

Motivation: She feels threatened by others; and her spouse's relatives view her with great suspicion

Ideals: Optimist. Flaws: Fearful. Bonds: Family, Military, Rich. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Sarai Sunmeadow, Female Halfling Cleric 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Banded mail.


Social Check DCs


Ovina Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses in brown turtlenecks beneath a blue coat with grey slacks. She is muscular with a powerful set of arms. Her white hair is smooth and relatively long. Her eyes are hazel and beady.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She invites people to come help in her community garden.

History: She was raised in a white middle class family as the only child. Her mother was a mechanic, and taught her how to fix just about anything. She used her abilities to travel the world and help people.

Motivation: She is content; and nothing but the best is good enough for her

Ideals: Impeccable, Philantrophist, Persistence. Flaws: Ugly, Mundane. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Ovina Eversharp, Female Dwarf Warrior 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Crowbar.


Social Check DCs


Himo Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy yellow pantaloons and a green scarf, and is pretty ugly. His hair is silver and very short. His eyes are gray and beady.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. A few years later when the south was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Himo Shupe, Male Half-Elf Fighter 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 220 gp. 1 Half-Plate.


Social Check DCs

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