Gunnloda Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a grey vest and prefers green and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is white and curly. Her fierce gray eyes like to dwell on things.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a ruthless business woman, a trait she acquired from her mother.
History: Her father raised her in a mountain cabin. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.
Motivation: She feels kind of lost in life.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 150 gp.
Three Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a brown collared shirt and pastel skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt, and is pretty ugly. She has styled her beige fur well, parting it to the left. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for her, and Three does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a Navigator, her father struggled to pay the bills. Her father was a soldier and died while she was still young. Three was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle.
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Military, Poor. Occupation: Map Maker
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Onyx (40 gp).
Vapula Terror, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is well dressed, constantly wearing a green suit, blue shirt, and pastel tie. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her blue hair is braided into rings. Her eyes, though not visible through her cowl, are black.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Hunter arts, while her mother instructed her in etiquette, music and courtly manner. She dropped out of school before completing her studies. In the meantime she has taken over work as a Hunter and occasionally as a mercenary.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Logical. Flaws: Fearful. Bonds: Rich, Job, Adventurer. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 140 pp.
Balimaar Langley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting grey shirt and pants. His blonde hair is unkempt and raggedy. His green eyes are passionate and lively.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy and tries to find solutions quickly.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: To pay off his debts; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Sensitive, Lazy, Insane. Bonds: Poor. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. Brown-green garnet (60 gp).
Zook Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left leg. He prefers to wear flannel. His golden hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are white and perfect.
Personality: His tongue was cut out and he uses sign language. Zook enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Zook was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Zook's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc
Flaws: Disease, Hedonist, Antagonistic. Bonds: Attractive. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Solid gold idol (900 gp). 1 Masterwork Common Ranged Weapon.
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