Mary Budd, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses in brown turtlenecks beneath a black coat with green slacks. She has moderate length blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She likes to make people angry or surprised. Mary enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the east. She was taken from her home at a very young age. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant, Slave. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Korinn Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Sailor. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her silver crest is drawn into a tight pony tail with a skull scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born on a small isolated farm. She struck it rich when she found rare goods in large quantities. She then took over the family business and is one of the better Sailor for hire.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and meet up once more with her childhood friend
Flaws: Ugly. Bonds: Job, Rich, Adventurer, Nature. Occupation: Sailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Fax Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and is renowned for his bright black suits and hats. He keeps his silver crest in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a great chef.
History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fax took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He was granted martial powers by his dying brother.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and a deep hatred of orcs
Ideals: Gifted. Bonds: Attractive, Poor, Nature, Enemies. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 300 gp.
Beiro Goltorah, Male Elf [Permalink]
Personal [hide]
Description: An older man who is dressed in a clean tan cloak covering his clean studded leather, he is not a threatening figure. He keeps his red hair in a pixie cut. His amber eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He is a Slaad in disguise. He found a children's book about a Elf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Painter
Voice: Booming voice
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp. Star rose quartz (80 gp).
Gormogord Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in earthy colors with a red and white handkerchief worn on his left side. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and catlike.
Personality: Aggressive, abrasive, and angry, Gormogord embodies much of what other species detest in the Halflings. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Glassblower again; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Attractive, Military, Job. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Giant, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Banded mail.
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