Gildmak Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he has the majority of his body covered in plate. He wears his red hair up in a very large beehive style do. He has gleaming, smiling blue eyes.
Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Painter and found it very stressful. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to open a new tavern.
Flaws: Disease, Impulsive, Antagonistic. Bonds: Job. Occupation: Painter
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp. 1 Masterwork Common Melee.
Guy Huxley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his shield. His black hair is drawn into a tight pony tail with a clover scrunchie. His eyes are amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born into a rich family. Guy was born on a far northern island where he grew up under the tutelage of his father, an expert Barkeep. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
Possessions: Just what you see.
Barfa Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries with him a set of swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is long and red with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His brown eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Barfa hails from a village terrorized by illithids. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Fighting. Bonds: Job, Religious, Enemies. Occupation: Armorer
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Jane Barney, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. With wild auburn hair. This violet eyed northerner is not easily forgotten.
Personality: She is business-like. She takes instructions and follows them to the letter. She feeds upon the attention of others.
History: Jane was born with her mother's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She's attracted to the PC; and to be a doctor again
Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Banded mail.
Adrex Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy copper crest. He wears a black shirt with thin white vertical stripes and brown pants. He has a hunchback. His copper crest is still thick. He wears a mask on his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Adrex was raised in a hard working conservative environment. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Engraver job and began his own company from there.
Motivation: Further expansion of business; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Job, Family. Occupation: Engraver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!