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NPC Generator

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Advanced [show]


Justin Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large grey mantle and cape that has been intricately interwoven into his pastel robe. His brown hair is slicked back into a classic pompadour. He has several tiny opal earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Justin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Joker. Flaws: Shy. Bonds: Rich, Military, Nature. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Justin Kinsley, Male Human Wizard 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nedda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a faded coat and loose pants complete with small hat. She has shaved her head bald. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a minor phobia of water and hates getting wet.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Interpreter, but she was a colossal failure. She has drifted from career to career and currently works as a Masseuse.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic. Flaws: Ugly, Shy, Fearful. Bonds: Job. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Nedda Wildheart, Female Halfling Paladin 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 18 (+4)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Arnold Cornish, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his spear ready. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Arnold Cornish, Male Human Expert 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Athletics +1, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 100 sp.


Social Check DCs


Sun In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and tends to wear a large pastel jacket. Her beige fur has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sun lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Being a Blacksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture.

Ideals: Joker. Flaws: Forgetful. Bonds: Family, Criminal record. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Sun In Woods, Female Tabaxi Paladin 4
Medium (4'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 9 (-1)10 (+0)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Alberich Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it and is in decent physical shape. He wears his white hair up. His blue eyes dart from person to person.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and a strong sense of loyalty to halfling people

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Alberich Goblinbane, Male Dwarf Ranger 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs

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