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NPC Generator

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Advanced [show]


Gimble Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His tied-back hair is white. His eyes are blue and catlike.

Personality: He has always had a great fascination with Dragonborn culture. He can't help but pocket interesting objects he comes across

History: His parents moved while he was still in utero so he is the first generation to be born here. Gimble was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gimble decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Dragonborn compassion; and regain custody of his daughter

Flaws: Racist. Bonds: Criminal record, Immigrant, Rich, Family. Occupation: Barber

Voice: Whispers

Attributes [hide]

Gimble Leffery, Male Gnome Commoner 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 13 (+1)18 (+4)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp.


Social Check DCs


Nordak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his brown hair. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the east. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Fisher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a architect and was forced into it by his family

Ideals: Athletic, Pacifist. Bonds: Attractive, Rich, Family. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Nordak Bloodkith, Male Dwarf Monk 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Rose (30 gp). 1 Small steel mirror.


Social Check DCs


Sarah Lindsey, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears grey leather gloves, a grey jacket, and tight pants. Her long white hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Sarah was born with her mother's beautiful face. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally

Ideals: Justice, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Sarah Lindsey, Female Human Monk 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Thiala Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow armored body suit, with a simple tan line shooting up and back down. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's attracted to the PC; and a strong sense of loyalty to dragonborn people

Ideals: Gifted. Flaws: Racist. Bonds: Has a crush, Adventurer. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Thiala Horner, Female Half-Elf Rogue 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Cloak In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case, and sports empty pouches on her belt. Her gray fur is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Prone to second guessing herself, she comes off as nervous. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Guard mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a crush on the local Guard; and she is greedy

Flaws: Ugly, Shy, Disease. Bonds: Has a crush, Rich. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Cloak In the Wind, Female Tabaxi Ranger 5
Medium (5'5") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)16 (+3) 11 (+0)19 (+4)
Skills Deception +7, Performance +7
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Jasper (20 gp).


Social Check DCs

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