Tree Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel trousers with green and yellow striped suspenders. She wears various colorful collared shirts. She carries a battered greatsword and tarnished crossbow as well. Her white fur is lengthy. She has copper eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to loving parents in a slum to the south. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tree grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tree. She's also a talented Beggar, but doesn't like to broadcast it.
Motivation: She feels that her past leaves her morally obligated to help; and sabotage a competitor
Ideals: Fighting. Flaws: Selfish. Bonds: Job, Poor, Criminal record. Occupation: Interpreter
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 15
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5
Possessions: 300 gp. Coral (70 gp). Brown-green garnet (70 gp). Golden pearl (70 gp).
Werydd Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears brown trousers with white and brown striped suspenders. She wears various colorful collared shirts. She is bald on top and has large golden tufts of hair around her ears. She is baby faced.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Energy wise she seems alert and responsive.
History: She was born at the edge of vast mountains. Werydd liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by giants. Werydd was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She wants revenge against giants; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Jeweler
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 sp. 7 Acid flasks.
Caelynn Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman has the majority of her body covered in plate. She wears a colorful flower in her blonde hair. She has gleaming, smiling blue eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. A true patriot, Caelynn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Caelynn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She wants nothing more than to rejoin the army; and she is a bit of a kleptomaniac
Flaws: Cynical. Bonds: Poor, Attractive, Military. Occupation: Masseuse
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Shava Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a well pressed and immaculate suit (or dress). Beneath her clothing is a huge mess of scar tissue. Her hair is short and white. Her eyes are gray.
Personality: She dislikes all the random violence that takes place in the west. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Shava was born in the west. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To settle down with her crush.
Ideals: Pacifist, Persistence. Bonds: Slave, Has a crush, Adventurer. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 60 gp.
Caramip Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears baggy tan pantaloons and a grey scarf, and is pretty ugly. She has wavy golden hair. She has gray eyes and a tan hat with a grey feather.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Cursed with unlife at a very young age, Caramip has worked very hard to control her curse. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caramip fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 6000 cp. Rose (40 gp).
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