Tagga Dayton, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears suspenders and black workpants. Her shirt is yellow, and she wears a heavy black leather apron most of the time. Her skin is also unnaturally pale. Her hair, while still mostly blonde, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She takes great joy in being the best Herbalist in town.
History: Born in the west to a Herbalist, Tagga learned a great deal about her father's area of expertise. A few years later when the east was not economically sound they moved to her current location. She hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved; and to be a junk dealer again
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Engong Graham, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. She has a moderate pudge and is not very fit. Her chestnut hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: Engong is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. She left for the north, certain she would find work there.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has a rivalry with the church that dominates her actions
Ideals: Extrovert, Gifted. Flaws: Greedy. Bonds: Religious, Immigrant. Occupation: Locksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 500 sp.
Ermina Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair is matted, messy, and big. She has gray eyes and a yellow hat with a white feather.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She enjoys reading and quiet.
History: Ermina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and a strong sense of loyalty to halfling people
Ideals: Fighting, Athletic, Logical. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Sellsword
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
Erias Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. He wears a top hat to cover his moderate length golden hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He acts crazy and hedonistic. He works hard and plays hard.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Sailor job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Entrepeneur, Fighting. Flaws: Hedonist. Bonds: Job. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Freshwater pearl (4 gp).
Beloril Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is physically well-built. His head has been shaved. His eyes, though not visible through his cowl, are amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.
History: He was born at the edge of vast mountains. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature, Debt. Occupation: Ploughman
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp. Red spinel (130 gp). 1 Masterwork Uncommon Weapon.
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