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NPC Generator

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Advanced [show]


Jabbie Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. He wears a small hat to cover his moderate length red hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a minor phobia of water and hates getting wet.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Like his mother and his sister before him, after school he went straight into learning to become a Beggar. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Flaws: Fearful. Bonds: Attractive, Job, Religious, Enemies. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Jabbie Rofferton, Male Gnome Fighter 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Golden pearl (120 gp). 2 Alchemist’s fire. 2 Alchemist’s fire. 1 Tanglefoot bags.


Social Check DCs


Tree Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of shortbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her Stetson hat is riddled with cuts and holes. This green eyed southerner is not easily forgotten.

Personality: She acts crazy and hedonistic. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Tree Wing, Female Tabaxi Aristocrat 3
Medium (6'0") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Diesa Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears rags and sports a simple walking cane. Her black hair is lengthy. She has a dull look in her gray eyes.

Personality: She is irascible and easily irritated. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. In her 15th year, her parents were killed by a dire rats raid, leaving Diesa alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Diesa was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Someone believes her a fraud.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Has a crush, Adventurer, Enemies. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Diesa Daerdahk, Female Dwarf Fighter 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 19 (+4)10 (+0) 14 (+2)11 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 700 sp. 1 Healer’s kit.


Social Check DCs


Flogg Wordsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He keeps his blonde hair in a flapper bob. His eyes are likewise brown.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Flogg is combative with any and all who dare try his patience in the slightest.

History: Flogg hails from a village terrorized by dire rats. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life

Ideals: Justice. Flaws: Depressed. Bonds: Enemies, Job, Adventurer. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Flogg Wordsworth, Male Half-Orc Ranger 2
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)7 (-2) 8 (-1)12 (+1)
Skills Investigation +0, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs


Mumpena Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She is dressed in earthy colors with a tan and white handkerchief worn on her left side. Her auburn hair is styled in orderly dreadlocks. Her half smiles and green eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Mumpena isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She always tries to repair and not replace. It was this mentality that drove her into the Stylist business.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stylist arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and she wants to meet her childhood hero

Ideals: Impeccable, Persistence. Bonds: Attractive, Rich, Adventurer. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mumpena Scheppen, Female Gnome Paladin 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 gp.


Social Check DCs

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