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Advanced [show]


Drifting Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is renowned for her bright pastel dresses and hats. She has white fur. Her eyes, though not visible through her cowl, are copper.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Drifting grew up listening to her mother's many stories. She was taken as a slave by a traveling circus and forced to perform She has dedicated herself to building a better trade route.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she wants revenge against dire rats

Ideals: Joker, Optimist. Bonds: Adventurer, Slave, Enemies. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Drifting Shore, Female Tabaxi Druid 1
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 cp. Tiger eye turquoise (7 gp).


Social Check DCs


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair and beard is wavy and long. He has blue eyes and a grey hat with a blue feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Attractive, Rich. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Tickle, Male Human Rogue 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs


Tricking Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered halberd and tarnished kukri as well. He wears his red fur down. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Logical. Flaws: Ugly, Greedy. Bonds: Mentor. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Tricking Thunder, Male Tabaxi Barbarian 4
Medium (5'10") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)9 (-1) 16 (+3)14 (+2)
Skills Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Adran Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. He has a dull look in his gray eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: Adran hails from a village terrorized by dire rats. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Optimist, Persistence. Flaws: Impulsive. Bonds: Enemies, Job. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Adran Xiloscient, Male Elf Aristocrat 2
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 8 (-1)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Goblin, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Skoth Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a wizard, Skoth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Adventurer, Mentor. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Skoth Denholm, Male Half-Orc Barbarian 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp. Red spinel (80 gp).


Social Check DCs

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