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Advanced [show]


Jarsali Amakiir, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a long, tan, dusty cloak. Her head has been shaved. Her green eyes dart from person to person.

Personality: She is a hateful person. She taunts others and blames them for her problems. Energy wise she seems alert and responsive.

History: She was raised in a desert tribe. A gifted student she started as a Server, but she got bored and became a Guard. She's also a talented Server, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Job. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Jarsali Amakiir, Female Elf Monk 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Mreksh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this man wears a faded coat and loose pants complete with deerstalker hat. His silver crest is lengthy and is close to two feet long. His eyes are a pleasant red.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Mreksh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Mreksh was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Enemies, Family, Rich, Adventurer. Occupation: Bather

Voice: American accent

Attributes [hide]

Mreksh Sumnarghthrysh, Male Dragonborn Aristocrat 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Nicor Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green costume with the symbols of luck on his torso. He has black hair. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Nicor was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Addict, Emotional. Bonds: Attractive, Job. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicor Blame, Male Tiefling Warrior 1
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)17 (+3) 18 (+4)12 (+1)
Skills Medicine +6, Stealth +2
Senses Passive Perception 14
Languages Common, Abyssal, Undercommon, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp.


Social Check DCs


Paelias Siannodel, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His black hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Paelias took refuge in the old dungeon and found the beat up falchion and armor he uses now. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Addict, Impulsive. Bonds: Rich, Nature. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Paelias Siannodel, Male Elf Warrior 1
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Bloodstone (40 gp). 1 Breastplate.


Social Check DCs


Dabbledob Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He keeps his chestnut hair in a flapper bob. His eyes are gray and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Spice Merchant in town.

History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to be a miller again

Ideals: Joker. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Dabbledob Gummen, Male Gnome Commoner 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 140 gp.


Social Check DCs

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