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Advanced [show]


Chenna Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her long auburn hair kept up in a rat tail. Her eyes are amber and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She would rather hide behind her crafts than deal with other people.

History: Born in the west her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Impulsive, Shy. Bonds: Poor. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Chenna Honeypot, Female Halfling Cleric 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +2, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. Golden pearl (40 gp).


Social Check DCs


Theobald Tenley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown costume with the symbols of the sun god on his torso. His white hair is lengthy and is close to two feet long. His eyes are brown.

Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 15th year, his parents were killed by a orcs raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and he is greedy

Flaws: Addict, Shy. Bonds: Immigrant, Rich, Enemies. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Theobald Tenley, Male Human Warrior 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 6000 cp. Red-brown spinel (70 gp).


Social Check DCs


Alberich Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His brown hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: Born in the east to a Map Maker, Alberich learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He has achieved small success as a Map Maker.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Joker. Flaws: Addict. Bonds: Adventurer, Attractive, Job. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Alberich Durthane, Male Dwarf Fighter 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 800 sp. 1 Alchemist’s fire.


Social Check DCs


Gadreel Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her long red hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She takes great joy in being the best Dyer in town.

History: She was born in the west, but her parents moved at a very young age to the east. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now owns her own business.

Motivation: She is unsatisfied with her job.

Flaws: Insane, Ugly. Bonds: Rich, Job, Immigrant. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gadreel Quiet, Female Tiefling Rogue 2
Medium (5'9") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 110 gp. Red spinel (150 gp). Deep green spinel (150 gp). Jet (150 gp).


Social Check DCs


Trail In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in pastel turtlenecks beneath a blue coat with grey slacks. His gray fur is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. Trail liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Trail In the Storm, Male Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs

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