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Advanced [show]


Delre Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many green ritualistic tattoos. She wears baggy grey pantaloons and a green scarf. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Delre took refuge in the ruined castle and found the beat up kukri and armor she uses now. She has achieved small success as a Priest.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Shy, Impulsive. Bonds: Attractive, Military, Nature. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Delre Lutgehr, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Aquan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 gp.


Social Check DCs


Werydd Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light brown in addition to tight pants. She is bristling with hidden weapons, mostly sais and halberds. Her long white hair reaches down to her waist. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A skeptical and narcissistic woman, Werydd's first love is herself. Her second love is also herself. The war was a terrible time for her, and Werydd does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in the west her family was never financially stable. When Werydd reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Depressed. Bonds: Criminal record, Attractive, Military, Poor. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Werydd Brazzik, Female Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Three Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His beige fur is thinning but still full. His hazel eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Three hails from a village terrorized by orcs. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Three and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Enemies, Religious. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Three Buttons, Male Tabaxi Ranger 4
Medium (5'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Aquamarine (1000 gp). Amethyst (110 gp). Rose (60 gp). Zircon (60 gp). 1 Minor magic item.


Social Check DCs


Tiaathque Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. She has moderate length white hair. Her face is covered beneath a completely black helmet.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She receives visions of the future at random moments

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Mayor.

Motivation: To find somewhere to settle down; and to be a barrister again

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Tiaathque Qualanthri, Female Elf Warrior 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Fire opal pendant on a fine gold chain (900 gp).


Social Check DCs


Bertram Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He has a moderate pudge and is not very fit. His feathered hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a slaver, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Passionate, Fighting, Persistence. Flaws: Ugly. Bonds: Mentor. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Lindsey, Male Human Wizard 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 12 (+1)17 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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