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Advanced [show]


Efferil Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with broad hat. His long red hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to protect his home

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Guardian, Family. Occupation: Soapmaker

Voice: Indian accent

Attributes [hide]

Efferil Staurheim, Male Half-Elf Ranger 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp.


Social Check DCs


Naal Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. He wears a wide-brimmed hat to cover his moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane, Secretive. Bonds: Slave. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Naal Caerdonel, Male Elf Monk 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aelar Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man wears an entirely blue suit with grey socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized amber on his left hand. His chestnut hair is knotted and matted. His brown eyes peer out from beneath his wide-brimmed blue hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Addict. Bonds: Rich, Nature, Slave. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Aelar Ilphelkiir, Male Elf Warrior 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp. 7 Acid flasks.


Social Check DCs


Nora Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey coat over a tan low-cut shirt, and a wide-brimmed hat upon her head. Her blonde hair is braided into rings. She is baby faced.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was always a brilliant, if unscrupulous mind. Nora was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nora decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Fisher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Justice, Logical. Flaws: Shy, Insane. Bonds: Criminal record. Occupation: Fisher

Voice: American accent

Attributes [hide]

Nora Gorunn, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)15 (+2) 11 (+0)11 (+0)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Five Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and pastel workpants. His shirt is violet, and he wears a heavy pastel leather apron most of the time. His beige fur is slicked back into a classic pompadour. His copper eyes dart from person to person to random spaces in the air.

Personality: Five is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Five lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Extrovert, Persistence, Athletic. Bonds: Family, Job. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Five Timber, Male Tabaxi Adept 3
Medium (5'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs

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