Pearl Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a white vest and prefers green and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bald on top and has large white tufts of hair around her ears. Her fierce blue eyes like to dwell on things.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Pearl was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Ignan, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp.
Criella Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'9", this woman wears a fancy green dress. She wears a feathered hat to hide her balding. She has gold eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a great chef.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She has since lost track of the people in her past.
Motivation: Half-Orc compassion; and wants to raise her children well
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Nature, Rich, Family. Occupation: Detective
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 100 gp.
Grisha Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and blue robe with the hood down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is singed and shortened. This hazel eyed southerner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Mentor, Rich. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 130 gp.
Duvamil Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She has styled her auburn hair well, parting it to the left. Her amber eyes are passionate and lively.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. She ran away from her former home and has been making her living as a Architect for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Bonds: Enemies, Adventurer, Job. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
Salanop Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a robe, a symbol of the four houses of cards around her neck, and a mace on her belt, she is not a threatening figure. Her hair, while still mostly golden, has prominent grey streaks. She has gleaming, smiling amber eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Salanop was born in the west. At a young age she loved to build and create. A freak accident while working with her Gardener father left her crippled. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise her children well
Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Slave, Nature. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Good lock.
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