Dagger Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She very much looks the part of a Fortune-teller. She is physically well-built. She wears her beige fur down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Gifted from a young age, Dagger studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She then took over the family business and is one of the better Fortune-teller for hire.
Motivation: To be a Unemployed again; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted. Flaws: Addict, PTSD. Bonds: Job, Criminal record. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Purah Fright, Female Tiefling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her long purple hair is drawn into a two foot long braid. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Someone believes her a fraud; and she is wracked by social anxiety
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Enemies, Rich. Occupation: Navigator
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 120 gp. 1 Masterwork Light wooden shield.
Irann Ariessus, Female Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She wears a tan shirt with thin blue vertical stripes and red pants. She keeps her long black hair kept up in a rat tail. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Irann was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been saving her money to try and buy her brother's freedom.
Motivation: She is a bit of a kleptomaniac; and her relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Attractive, Family, Job, Criminal record. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Torinn Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered yellow stockings. He has a slight overbite and is overall scrawny. His crest, while still mostly brass, has prominent grey streaks. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his father.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Torinn and his spouse have recently divorced.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Mentor, Criminal record. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 90 gp.
Sammal Pride, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is greying and his face has many wrinkles. His silver unseeing eyes seem to look past you.
Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sammal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC.
Flaws: Disease, Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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