Ruloth Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a tight fitting green shirt and pants. Her crest is copper and curly. Her ears are large.
Personality: She never swears and excessively uses polite adverbs when speaking. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was raised in a mountains tribe. There was a wharf not far from home where she often wandered off to fish. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and seeks redemption
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 390 gp.
Hadwisa Oakley, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'6" and very much looks the part of a Ploughman. Her auburn hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She got into the Ploughman business at a young age. Through the years after Hadwisa was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Hadwisa's father didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Ploughman for the past few years.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Duvamil Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time, and carries spears. Her hair is black and curly. Her amber eyes peer out from beneath her deerstalker blue hat.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She always tries to repair and not replace. It was this mentality that drove her into the Masseuse business.
History: She was born at the edge of vast forest. Duvamil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Masseuse
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 270 gp. Bloodstone (60 gp). Red garnet (40 gp). Rock crystal (60 gp).
Marigold Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple white robe with tan stripes complete with hood. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long black hair reaches down to her waist. Her eyes are violet and beady.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a logical person and will generally grow upset if things defy logic and science.
History: She served in the navy to pay for her family's outstanding loans. She has chosen to use the inheritance that was left to her frivolously. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is greedy; and she wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Military, Rich. Occupation: Beggar
Voice: Scottish accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Banded mail.
Cloak Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Bounty Hunter does. He sports a flattop fur cut. His eyes are hazel and he is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.
History: Cloak was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. His childhood dream was to be a Hunter, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Bounty Hunter
Voice: Posh accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 270 gp.
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Their contribution stands as a beacon of hope for all adventurers!
