Stacee Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her white hair down. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is an amazing painter.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and she is greedy
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
Possessions: 10 pp. Hematite (8 gp). 1 Banded mail.
Zedaar Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears green leather gloves, a green jacket, and tight pants, and sports empty pouches on his belt. His rusty crest is long and unkept. His red eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He struck the Cartwright job and began his own company from there.
Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Religious, Job. Occupation: Cartwright
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 7000 cp. 1 Masterwork Uncommon Weapon.
Ruloth Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'7" has a big stupid grin on her face most of the time. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her scarlet crest is smooth and relatively long. Her gold eyes have a joyful gleam in them most of the time.
Personality: She is fixated on the number 73. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a small toy that she constantly fidgets with.
History: Ruloth was born the youngest of three triplets. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She's since become an addict/alcoholic.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur, Gifted. Flaws: Insane, Addict. Bonds: Family. Occupation: Ploughman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.
Morgran Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple brown robe with tan stripes complete with hood. His long chestnut hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Money/treasure; and he wants revenge against gnolls
Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Darkwood Buckler.
Trey Vance, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. He has a very tight haircut. His eyes are hazel.
Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Gifted. Bonds: Rich, Adventurer, Military. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 90 gp. Brass mug with jade inlays (200 gp). 1 Banded mail.
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