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Advanced [show]


Cimer Light, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green shirt with thin blue vertical stripes and grey pants. His blue hair is greasy and uncared for. He has white eyes.

Personality: Overbrimming with self-confidence, Cimer isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Cimer was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Cimer Light, Male Tiefling Rogue 2
Medium (6'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 17 (+3)18 (+4)
Skills Deception +6, History +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp. Rock crystal (40 gp). Coral (120 gp).


Social Check DCs


Carrie Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'10". He is wearing a long, tan cloak, and his gloved hand is found clutching a crossbow. He has a small bristly mustache and wavy chestnut hair. His eyes are green and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: He was born in the north, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Carrie's homeland. Carrie decided to take the middle way and become a bodyguard. After a long history of fighting, Carrie and his spouse have recently divorced.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Carrie Qualanthri, Male Elf Commoner 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Raymond Crawford, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, grey cloak, and sports empty pouches on his belt. His hair is always cut to a buzz. His eyes are brown.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Humans.

History: When he was but 6 years old his parents immigrated from the east. Over the years he perfected his riding and shooting skills. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Tiefling people.

Flaws: Racist. Bonds: Enemies, Immigrant, Nature. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Raymond Crawford, Male Human Monk 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Panana Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a large blue jacket. Her silver hair is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a ruthless business woman, a trait she acquired from her mother.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Performer. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and wants to work out more often

Ideals: Impeccable, Entrepeneur, Athletic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Panana Scheppen, Female Gnome Cleric 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)12 (+1) 18 (+4)17 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 210 gp.


Social Check DCs


Griselda Watson, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears grey leather gloves, a grey jacket, and tight pants. Her Stetson hat is riddled with cuts and holes. Her fierce green eyes like to dwell on things.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also has developed a complete distrust of the Ploughman profession.

History: Griselda hails from a village terrorized by dire rats. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 11 years.

Motivation: A strong sense of loyalty to Tabaxi people; and expand her business

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Job, Enemies. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Griselda Watson, Female Human Cleric 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 15 (+2)18 (+4)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs

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