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Advanced [show]


Baelitae Withrethin, Female Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Brewer. She is physically well-built. She has wavy brown hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is calm most of the time but flees social interaction. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She became a Brewer soon after.

Motivation: To be a Tailor again.

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Job, Military. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Baelitae Withrethin, Female Elf Ranger 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp. Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs


Vepar Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She typically wears black cloth garments or leather armor. Her dark red hair is heavily combed to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the south to a Marshal, Vepar learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She struck the Marshal job and began her own company from there.

Motivation: She feels that her past leaves her morally obligated to help; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Vepar Creed, Female Tiefling Expert 1
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Diesa Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. She has moderate length chestnut hair. Her thin eyebrows rest above her beady blue eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She has built up a small fortune and can afford her own way.

Motivation: Gnomish compassion; and money/treasure

Flaws: Ugly, Shy, Racist, Disease. Bonds: Rich. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Diesa Fallack, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 90 gp. A pair of silk slippers encrusted with tiny pearls. (170 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Masterwork Light steel shield.


Social Check DCs


Gomory Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He's looking for his big break; and balancing his hectic life and new barkeep responsibilities is difficult

Flaws: Ugly, Insomniac, Disease. Bonds: Adventurer, Job. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Gomory Winchester, Male Human Barbarian 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 15 (+2)17 (+3)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Nelkin Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this southern man is typically in his Cartwright uniform. His blonde hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with his god.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Cartwright soon after.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Bonds: Job, Attractive, Religious. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Nelkin Jamjar, Male Halfling Aristocrat 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4

Possessions: 150 gp. Silver pearl (50 gp). 1 Banded mail.


Social Check DCs

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