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Advanced [show]


Helen Davenport, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is physically well-built. Her auburn hair is smooth and relatively long. Her eyes are a pleasant brown.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a small toy that she constantly fidgets with.

History: She was born several months after her father was called into army service. When Helen reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Flaws: Addict, Mundane. Bonds: Job, Military, Criminal record. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Helen Davenport, Female Human Wizard 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp.


Social Check DCs


Orryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this western man typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. His blonde hair is still thick. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can't help but pocket interesting objects he comes across

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Orryn was left his father's suit of armor and trained in its use and care. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To clean up the streets; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Mundane. Bonds: Guardian, Criminal record, Military. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Orryn Ironhide, Male Gnome Monk 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)13 (+1) 8 (-1)16 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trail Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and green robe with the hood down, and carries clubs. His orange fur is singed and shortened. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the south, but his parents moved at a very young age to the north. Trail was born on a far southern island where he grew up under the tutelage of his mother, an expert Bricklayer. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter

Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Trail Of Spirit, Male Tabaxi Commoner 2
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 13 (+1)19 (+4)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp.


Social Check DCs


Anthony Langston, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in a clean grey cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair up. His eyes are green and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Slave, Military, Rich. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anthony Langston, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp. Amethyst (160 gp).


Social Check DCs


Gargax Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white crest is unkempt and raggedy. His gold eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: He was born on a small isolated farm. A gifted student he started as a Body Guard, but he got bored and became a Barber. He became a Barber soon after.

Motivation: Expand his business.

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Job. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Gargax Jerynomonis, Male Dragonborn Wizard 4
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 15 (+2)12 (+1) 10 (+0)20 (+5)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +7 / 1d10+5, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 1 Climber’s kit. 1 Climber’s kit.


Social Check DCs

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