Manea Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She has wavy black hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She misses her home and complains about the freezing weather, even in summer.
History: From birth she was tutored by a cruel and relentless mentor. Manea abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Disease. Bonds: Rich, Immigrant, Mentor, Adventurer, Religious. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 270 gp. Chrysoberyl (100 gp). Red spinel (100 gp).
Tervaround Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: A 3'6" southern woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has done her best to style her brown hair to look like a famous performer. Her eyes, though not visible through her cowl, are amber.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not trust anyone and sleeps with one eye open.
History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. Days after completing her studies, news broke out that her hometown was attacked by drow. Tervaround was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Her spouse's relatives view her with great suspicion; and many drow want her driven away
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Nature, Enemies, Family. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp.
Nora Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Glassblower. Her black hair is lengthy. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: A deeply religious woman she believes everything happens for a reason. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She comes from a rich northern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently she has begun working with bootleggers and crooks.
Motivation: Wishes to resurrect an old love; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting. Bonds: Attractive, Religious, Rich, Criminal record, In love. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 10000 cp.
Flame Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown shirt with thin violet vertical stripes and tan pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. His brown fur is heavily combed to the left. His blue eyes are passionate and lively.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.
History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He became a Shoemaker soon after.
Motivation: Halfling compassion; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Logical. Flaws: Racist. Bonds: Rich, Job, Mentor. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: Amethyst (80 gp).
Ildrex Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a faded coat and loose pants complete with deerstalker hat. His whole body is exceptionally muscular. His bronze crest is greasy and uncared for. He has a dull look in his red eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. Ildrex was born on a far northern forest where he grew up under the tutelage of his father, an expert Animal Trainer. He is untrained/undisciplined, which makes him dangerous.
Motivation: To protect his home; and to clean up the streets
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Immigrant, Guardian. Occupation: Animal Trainer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp. 1 Masterwork Uncommon Weapon.
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