Megren Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a black and tan robe with the hood down. She carries with her a set of greatswords on her belt, each one with a jet on the hilt. She wears a broad hat to cover her moderate length scarlet crest. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: Stoic and calm, she prefers to meditate than take action. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Sold as a small child to a slaver, Megren was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 1000 cp. 1 Disguise kit.
Baggi Fulton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.
Motivation: An old rival family wants her found; and marry her brother to traveling adventurers
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Family. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 160 gp. Black opal (500 gp). Onyx (60 gp).
Therlin Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her long blonde hair is drawn into a two foot long braid. Her fierce gray eyes like to dwell on things.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invites people to come help in her community garden.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has dedicated herself to building a better kind of golem.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Debt. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 4000 cp.
Fabien Pingun, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'8", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. His eyes are gray and beady.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in a small island village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Criminal record, Nature, Rich. Occupation: Hunter
Voice: Jamaican accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. 1 Silk rope.
Joser Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear white clothing when he does not wear armor. His silver hair is braided into rings. His eyes are green and catlike.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Carter, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Flaws: Shy, Antagonistic, Fearful. Bonds: Poor, Job, Guardian. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 20 gp.
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