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Advanced [show]


Kabbarg Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned female wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is tall, broad shouldered and powerfully built. Her blonde hair is cut jaggedly and amateurishly. She is baby faced.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Kabbarg was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Kabbarg's father didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and sabotage a competitor

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Kabbarg Tinley, Female Half-Orc Fighter 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +2, History +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ahinar Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her whole body is exceptionally muscular. Her auburn hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: Overbrimming with self-confidence, Ahinar isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has built up a small fortune and can afford her own way.

Motivation: She feels the way she acts is they only way to get by in the world; and someone believes her a fraud

Ideals: Impeccable, Gifted. Bonds: Rich, Immigrant, Enemies. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Ahinar Hybrid, Female Half-Elf Adept 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)8 (-1) 12 (+1)13 (+1)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs


Mûzglob Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'9" and muscular, this northern man wears many layers of old clothing at all times. He wears his red hair up in a very large beehive style do. This blue eyed northerner is not easily forgotten.

Personality: Mûzglob wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: Mûzglob was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Seamstress

Voice: Irish accent

Attributes [hide]

Mûzglob Kelsey, Male Half-Orc Expert 2
Medium (6'9") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)8 (-1) 17 (+3)9 (-1)
Skills Nature +1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Great In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She usually wears her brown robe and has her hand crossbow always slung over her shoulder. Her fur is gray and curly. She has a tattooed face.

Personality: This woman loves writing and to teach people writing more than just about anything. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Sold as a small child to a brothel owner, Great was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She now travels the world, in search of power and loot.

Motivation: She has a rivalry with the Church that dominates her actions; and she has passion for adventuring and risk

Ideals: Athletic, Artistic. Bonds: Adventurer, Religious, Mentor. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Great In Woods, Female Tabaxi Barbarian 3
Medium (5'7") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)9 (-1) 14 (+2)16 (+3)
Skills Arcana +1, Deception +5
Senses Passive Perception 12
Languages
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Disguise kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Eran Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'11" when asserting herself. Her brown hair is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Eran was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Map Maker for the past few years.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Flaws: Selfish, Fearful, Greedy. Bonds: Poor, Job. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Eran Tallfellow, Female Halfling Commoner 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Religion +2, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs

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