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Advanced [show]


Tethren Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple green robe with blue stripes complete with hood. He has no hair. He is baby faced.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Tethren was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He moved out east to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly, Insane. Bonds: Criminal record, Poor, Adventurer. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tethren Skill, Male Tiefling Ranger 1
Medium (6'10") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 14 (+2)19 (+4)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Trey Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He got into the Beggar business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Criminal record, Job, Family. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trey Accord, Male Half-Elf Warlock 4
Medium (5'1") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs


Dabbledob Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tattered old clothes. His silver hair is heavily combed to the right. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Fearful. Bonds: Job, Poor, Criminal record. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Dabbledob Maekkelferce, Male Gnome Fighter 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp.


Social Check DCs


Osco Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He dresses in red turtlenecks beneath a black coat with brown slacks, and his gloved hand is found clutching a lance. He has a long blonde beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He would rather hide behind his crafts than deal with other people.

History: The child of a Scribe, who enjoyed hunting, Osco was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He has never given up on his dancing dream.

Motivation: To get a good night's sleep.

Ideals: Artistic, Gifted. Flaws: Insomniac, Shy. Bonds: Nature. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Osco Nimblefingers, Male Halfling Warlock 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 150 gp.


Social Check DCs


Cressel Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear green clothing when he does not wear armor. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Cressel was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Cressel's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Emotional, Antagonistic. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Cressel Dread, Male Tiefling Aristocrat 3
Medium (5'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp.


Social Check DCs

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