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Advanced [show]


Whurbin Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is renowned for his bright grey suits and hats. His clothes are grease stained in places. His Stetson hat is riddled with cuts and holes. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his father.

History: Whurbin was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise his children well.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Whurbin Goldfinder, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 pp. 1 Climber’s kit.


Social Check DCs


Barendd Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a broad hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to a criminal king-pin and mafia family A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by illithids. Barendd was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He has decided he is irredeemable; and revenge

Ideals: Joker. Bonds: Attractive, Enemies, Criminal record, Immigrant. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Barendd Durthane, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +4, History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Dariff Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries a battered shortbow and tarnished club as well. Her black hair is knotted and matted. Her violet unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with her god.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Religious, Military. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Dariff Fallack, Female Dwarf Barbarian 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 17 (+3)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Panana Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'2" and is dressed in an above average manner. Her hair, while still mostly chestnut, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She speaks before she thinks and is too direct. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful wizard made her what she is. There was a wharf not far from home where she often wandered off to fish. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Mentor, Nature. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Panana Ironhide, Female Gnome Barbarian 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Religion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Large well-done wool tapestry (300 gp).


Social Check DCs


Tûmhom Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his hammer. His golden hair is kept up in a ponytail inside a Stetson hat. His amber eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and his religion dominates his actions

Ideals: Athletic. Flaws: Shy. Bonds: Family, Religious. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Tûmhom Astley, Male Half-Orc Bard 1
Medium (6'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Druidic, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 100 sp. Freshwater pearl (14 gp).


Social Check DCs

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