Shadow Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a faded coat and loose pants complete with small hat. She has moderate length orange fur. She wears round tiny glasses practically rammed into her face.
Personality: She is fixated on the number 72. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the west to a Bather, Shadow learned a great deal about her father's area of expertise. Her father was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.
Motivation: Further expansion of business; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Auran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp.
Akta Hope, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is renowned for her bright green dresses and hats. She wears a colorful flower in her blue hair. Her red eyes have a joyful gleam in them most of the time.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot resist a sob story and will often dote over anyone who has one.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Akta liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic, Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Roofer
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Brown-green garnet (140 gp).
Igden Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, yellow shirt, and violet tie. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce amber eyes like to dwell on things.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a forest tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Disciplined. Flaws: Shy, Mundane. Bonds: Nature, Job. Occupation: Sellsword
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp. 1 Darkwood Buckler. 1 Masterwork studded leather.
Theirastra Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft brown waves gently in the breeze. Her black hair is singed and shortened. Her violet eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also hits on women, regardless of circumstances.
History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. She hasn't told them the truth, but wants to settle down with them.
Motivation: Money/treasure; and she's in love
Flaws: Ugly, Insomniac. Bonds: Rich, Has a crush, Mentor. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 120 gp. 3 Smokesticks.
Jade Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses like a well dressed Doctor does. Her fur is cinnamon, silky, and of moderate length. Her eyes are yellow.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jade took refuge in the old dungeon and found the beat up nunchaku and armor she uses now. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Doctor and was forced into it by her family; and balancing her hectic life and new doctor responsibilities is difficult
Ideals: Professionalism. Bonds: Job, Attractive, Family, Nature. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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