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NPC Generator

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Advanced [show]


Tim Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his yellow robe and has his kukri always slung over his shoulder. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Cartwright; and he would like to get married and retire

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Has a crush, Nature. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Tim Fidget, Male Half-Elf Barbarian 3
Medium (5'5") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Nature +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Nicholas Clapham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long golden beard, and similarly colored long hair. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he is greedy

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Immigrant. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Nicholas Clapham, Male Human Commoner 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 17 (+3)16 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 5000 cp. Onyx (40 gp).


Social Check DCs


Gale On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is dressed in an above average manner. Her whole body is exceptionally muscular. She wears a colorful flower in her red fur. Her eyes are likewise green.

Personality: Aggressive, abrasive, and angry, Gale embodies much of what other species detest in the Tabaxis. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Gale was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Gale's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Gale and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Antagonistic, Racist. Bonds: Attractive, Immigrant, Rich. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Gale On the Water, Female Tabaxi Ranger 1
Medium (4'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10 pp. 1 Masterwork Artisan’s tools.


Social Check DCs


Aelar Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a blue shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His black hair is long and unkept. His eyes are green and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a mountains tribe. He was an athlete and attended two major summer competitions. He never won. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Terse, Shy. Bonds: Nature. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Aelar Sylvaranth, Male Elf Rogue 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 1 Chain shirt.


Social Check DCs


Melech Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his glaive. He has a moderate pudge and is not very fit. His Stetson hat is riddled with cuts and holes. He wears a mask on his face.

Personality: Eccentric and domineering, Melech will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Melech and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Melech Grace, Male Tiefling Druid 2
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 12 (+1)18 (+4)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 400 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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