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Advanced [show]


Trym Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her chestnut hair is matted, messy, and big. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, she is a well trained Sailor. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north to a Sailor, Trym learned a great deal about her father's area of expertise. She struck it rich when she found rare goods in large quantities. She now spends her time doing works of charity.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Trym Whispermouse, Female Halfling Fighter 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Quarion Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.

History: When he was but 7 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly, Selfish, Addict. Bonds: Poor, Immigrant. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Quarion Gyula, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp.


Social Check DCs


Skirt On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears rags and sports a simple walking cane. She has done her best to style her yellow fur to look like a famous performer. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Skirt speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Expert school at a young age so that she could practice her divine talents. She has never given up on her music dream.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic, Gifted. Flaws: Addict, Racist. Bonds: Poor. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Skirt On the Water, Female Tabaxi Expert 2
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 8 (-1)14 (+2)
Skills Athletics +2, Religion +4
Senses Passive Perception 9
Languages Common, Ignan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4

Possessions: 80 gp.


Social Check DCs


Azdûsh Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears a simple white robe with black stripes complete with hood. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: Born to a pair of adventurers, Azdûsh grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To clean up the streets; and he desires power and/or immortality

Ideals: Persistence. Bonds: Job, Adventurer, Family, Guardian. Occupation: Actor

Voice: Boston accent

Attributes [hide]

Azdûsh Snape, Male Half-Orc Aristocrat 1
Medium (6'8") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)7 (-2) 11 (+0)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Brown-green garnet (80 gp).


Social Check DCs


Hadarai Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor. He carries with him a set of sickles on his belt, each one with a topaz on the hilt. His hair is cut close to his head. He has a dull look in his green eyes.

Personality: He can speak with the recently deceased. Hadarai is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Hadarai hails from a village terrorized by illithids. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often

Ideals: Fighting, Gifted, Athletic. Bonds: Family, Enemies. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Hadarai Ariessus, Male Half-Elf Wizard 4
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 41000 sp.


Social Check DCs

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