Joser Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears suspenders and red workpants. His shirt is white, and he wears a heavy red leather apron most of the time. He wears his hair in dreadlocks. His eyes are blue.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a very good compulsive liar and kleptomaniac.
History: He served in the navy to pay for his family's outstanding loans. He has had some formal painting training, and achieved minor success. Being a Body Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture.
Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Criminal record, Military. Occupation: Body Guard
Voice: Boston accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 gp. Hematite (9 gp).
Zedaar Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears bulky black painted plate armor. His rusty crest is drawn into a tight pony tail with a card scrunchie. He has several tiny jet earrings on each ear.
Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.
History: Zedaar was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others.
Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Rich, Family. Occupation: Bricklayer
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Caeldrim Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. He wears his white hair down. His hazel eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Caeldrim lived on a farm with his mother, near the main road leading to a nearby town. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has been saving his money to try and buy his brother's freedom.
Motivation: Revenge; and doesn't want to be a carter and was forced into it by his family
Bonds: Job, Family, Slave, Enemies. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1500 sp. 4 Thunderstones. 2 Alchemist’s fire. 2 Alchemist’s fire.
Ovak Tatum, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. She has a penchant for wearing a ring with an oversized jet on her right hand. Her silver hair is lengthy and is close to two feet long. She has a tattooed face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is lazy and tries to find solutions quickly.
History: Sold as a small child to a brothel owner, Ovak was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Ovak was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Ovak's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.
Motivation: Her religion dominates her actions.
Flaws: Antagonistic, Lazy. Bonds: Rich, Mentor, Religious. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 250 gp.
Loopmottin Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a blue costume with the symbols of luck on her torso. Her white hair is braided into rings. Her eyes are hazel and beady.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She receives visions of the future at random moments
History: She was born in the east. Her parents enrolled her in a Bard school at a young age so that she could practice her druidic talents. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Gifted, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
