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Advanced [show]


Syllin Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. She has red hair. Her violet eyes are passionate and lively.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She invites people to come help in her community garden.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Syllin was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now mingles about in high society.

Motivation: She is content; and her religion dominates her actions

Ideals: Passionate, Philantrophist. Flaws: Mundane. Bonds: Rich, Religious. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Syllin Ariessus, Female Half-Elf Commoner 3
Medium (5'0") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp.


Social Check DCs


Sannl Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has done her best to style her red hair to look like a famous performer. She is very pretty but has cold, dead eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sannl took refuge in the old dungeon and found the beat up shortbow and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and half-orc compassion

Ideals: Athletic. Flaws: Racist, Disease. Bonds: Attractive, Nature. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Sannl Strakeln, Female Dwarf Commoner 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Arumawann Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his auburn hair up. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: To be a Adventurer again.

Ideals: Gifted. Bonds: Job, Military, Family. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Arumawann Leffery, Male Gnome Adept 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 22000 cp.


Social Check DCs


Gunnloda Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on her belt. Her hair is red and curly. She tend to wears goggles to shield her eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has all her life been fascinated with poetry.

History: Gunnloda was born in the east. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is greedy; and she's attracted to the pc

Ideals: Optimist, Artistic, Persistence. Bonds: Poor, Attractive. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Gunnloda Foamtankard, Female Dwarf Ranger 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 12 (+1)7 (-2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs


Right-Handed Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. He has wavy white fur. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Right-Handed is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school to support his sick mother, and resented it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and to reunite with his absent mother

Ideals: Logical, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Right-Handed Of Ale, Male Tabaxi Warrior 3
Medium (5'8") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Breastplate.


Social Check DCs

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