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Advanced [show]


Tatyan Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blue crest is smooth and relatively long. She has a tattooed face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Tatyan grew up listening to her father's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Ideals: Fighting, Athletic, Disciplined. Bonds: Adventurer. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Tatyan Wystongjiir, Female Dragonborn Commoner 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3

Possessions: 70 gp. Freshwater pearl (15 gp).


Social Check DCs


Rimple Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue cloak and cross-gartered green stockings. He has a long red beard with little hanging trinkets. His eyes are gray and beady.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He uses divination through singing.

History: He was born at the edge of vast desert. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Rimple Wildwander, Male Gnome Paladin 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Silver ewer (10 gp).


Social Check DCs


Marastyr Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in grey turtlenecks beneath a brown coat with tan slacks. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are amber.

Personality: She is calm most of the time but flees social interaction. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Marastyr took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she would like to get married and retire

Flaws: Shy, Insane, Greedy. Bonds: Has a crush, Nature. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Marastyr Holderhek, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)15 (+2) 15 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Shifting Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing, and is pretty ugly. His lavender fur, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Weaver.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Shifting Plume, Male Tabaxi Rogue 2
Medium (6'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 14 (+2)18 (+4)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Harley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of rapiers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His blonde hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Banker profession.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Mayor job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Fighting, Extrovert. Bonds: Rich, Job, Immigrant. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Harley, Male Human Aristocrat 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs

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