Three Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'8". She wears a pastel shirt with thin blue vertical stripes and violet pants, and her gloved hand is found clutching a scimitar. Her white fur is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born on a small isolated farm. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Someone believes her a fraud; and her religion dominates her actions
Ideals: Athletic. Bonds: Enemies, Nature, Rich, Religious. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp. A miniature golden chest with tiny emeralds lining the top (60 gp).
Zedaar Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears black painted combat armor at almost all times. His crest is gold and curly. His gold eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he wants to meet his childhood hero
Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 20 pp. 1 Darkwood Shield.
Diesa Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her shortbow. She has wavy brown hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Diesa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. The war was a terrible time for her, and Diesa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Diesa never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Apothecary
Voice: Spits words with contempt
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 gp. A roughly beaten golden orb (130 gp). Old masterpiece painting (600 gp). An abacus with copper, silver and gold markers (130 gp).
Silaqui Teinithra, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her silver hair is still thick. Her eyes are blue and catlike.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of a Bellfounder, who enjoyed hunting, Silaqui was taken on many hunting expeditions. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying brother.
Motivation: Revenge; and she's attracted to the pc
Ideals: Gifted. Bonds: Attractive, Has a crush, Nature, Enemies. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 70 gp.
Vezera Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a green coat, and sports empty pouches on her belt. Her silver crest is lengthy and is close to two feet long. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Vezera liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's since become an addict/alcoholic.
Motivation: She is content; and to end her boredom
Flaws: Addict, Antagonistic, Shy, Mundane. Bonds: Nature. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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