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Advanced [show]


Nagrette Snape, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears skinny pants and wears a black and brown robe with the hood down. She has slicked back chestnut hair. She wears large thick round spectacles.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the south her family was never financially stable. She was an apprentice working in her mother's forge. She tends to her Baker job now, and dutifully fulfills any obligations she has.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Bonds: Adventurer, Poor, Job, Criminal record. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Nagrette Snape, Female Half-Orc Rogue 1
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 400 sp.


Social Check DCs


Tim Badger, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of the sun god around his neck, and a axe on his belt. He has no hair. His eyes, though not visible through his cowl, are violet.

Personality: He will rave to anyone who will listen. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Criminal record, Poor. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Badger, Male Human Warlock 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 500 sp. Freshwater pearl (10 gp).


Social Check DCs


Valida Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears light armors faded through time and improper care. She keeps her chestnut hair in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born blind and as such lacked many opportunities for work. While studying, she fell in love. They married and had a son. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and she feels kind of lost in life

Flaws: Antagonistic, Disease. Bonds: In love. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Valida Ungart, Female Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 17 (+3)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 260 gp. Jet (80 gp). Deep green spinel (80 gp). Rose (70 gp).


Social Check DCs


Naal Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tan trousers with violet and brown striped suspenders. He wears various colorful collared shirts, and a wedding ring on his left hand. His chestnut hair is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Architect, Naal learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Naal took refuge in the large cave and found the beat up greataxe and armor he uses now. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Painter again; and wants to open a new tavern

Ideals: Joker. Flaws: Antagonistic. Bonds: In love, Job, Nature. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Naal Arnuanna, Male Elf Expert 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Adam Stansfield, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. He has a very tight haircut. His gray eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Adam hails from a village terrorized by orcs. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A rival would like him out of the picture; and a deep hatred of orcs

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Enemies, Criminal record. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Adam Stansfield, Male Human Warlock 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)9 (-1) 10 (+0)16 (+3)
Skills Athletics +5, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs

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