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NPC Generator

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Advanced [show]


Ozyman High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. He has done his best to style his silver hair to look like a famous performer. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and he is content

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Poor, Nature, Family. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Ozyman High-hill, Male Halfling Warlock 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 200 sp.


Social Check DCs


Conrad Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright red hair and a scraggly beard. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Flaws: Ugly, Shy. Bonds: Job, Religious, Mentor. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Conrad Selevarun, Male Half-Elf Commoner 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 5000 cp. Blue quartz (8 gp).


Social Check DCs


Caeldrim Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long auburn hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Depressed, Insomniac. Bonds: Rich, Immigrant, Job. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Caeldrim Meliamne, Male Elf Bard 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Lone Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and he perpetually has his monstrous two handed axe ready. His gray fur is greasy and uncared for. His yellow eyes dart from person to person to random spaces in the air.

Personality: Lone speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Ugly, Racist. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Lone Thundercloud, Male Tabaxi Adept 1
Medium (5'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Yurgunn Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is bristling with hidden weapons, mostly morningstars and scythes. Her blonde hair is kept up in a ponytail inside a top hat. She wears large thick round spectacles.

Personality: She is irascible and easily irritated. She receives visions of the future at random moments

History: A powerful slaver made her what she is. After coming to the age of reason, Yurgunn took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Yurgunn and her spouse have recently divorced.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Criminal record, Mentor. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Yurgunn Bofdann, Female Dwarf Monk 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 17 (+3)11 (+0)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1300 sp. 1 Darkwood Shield.


Social Check DCs

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