Vondal Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear brown tank tops with tan pants. He is bald on top and has large white tufts of hair around his ears. His eyes are brown and beady.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the south to a Shepherd, Vondal learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: To be a Spice Merchant again; and sabotage a competitor
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp.
Alvyn Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His black hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Further expansion of business; and to reunite with his absent father
Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Family, Job. Occupation: Unemployed
Voice: Relaxed voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 400 gp. Iolite (40 gp). Moonstone (40 gp). Onyx (40 gp).
Norman Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and he seems to be bored by most things
Ideals: Artistic. Flaws: Mundane, Disease. Bonds: Rich, Job. Occupation: Interpreter
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) | 19 (+4) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 100 gp.
Great Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a well pressed and immaculate suit (or dress). He sports a flattop fur cut. His fierce copper eyes like to dwell on things.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful wizard made him what he is. He worked as a nervous Cartwright and found it very stressful. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and a deep hatred of drow
Flaws: Antagonistic. Bonds: Poor, Enemies, Mentor, Job. Occupation: Cartwright
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Tyna Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a well pressed and immaculate suit (or dress). Her brown hair is greasy and uncared for. Her brown eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is skeptical of what others tell her and is slow to trust.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Disciplined. Flaws: Ugly, Shy, Depressed. Bonds: Religious. Occupation: Dyer
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 6000 cp. 1 Alchemist’s fire.
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