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Advanced [show]


Sweet Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries monstrous two handed axes. She has no fur. She has blue eyes.

Personality: Eccentric and domineering, Sweet will drive conversation. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her mother raised her in a mountain cabin. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was always very intelligent and has formed a secret society of specialists.

Motivation: Regain custody of her son; and doesn't want to be a soapmaker and was forced into it by her family

Ideals: Fighting, Extrovert. Flaws: Ugly, Secretive. Bonds: Nature, Family. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Sweet Of Storm, Female Tabaxi Commoner 4
Medium (4'11") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Donella Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a large blue jacket. She keeps her long red hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Donella was raised in a hard working conservative environment. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: She is currently in port desperately looking for someone to get her out; and find a way to reverse the transformation of her sister

Ideals: Optimist. Bonds: Job, Family, Slave. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Donella Raulnor, Female Gnome Monk 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Zook Reese, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Carter. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the south. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Zook was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has achieved small success as a Carter.

Motivation: Wants to open a new tavern.

Ideals: Pacifist, Logical. Flaws: Addict. Bonds: Job, Religious. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Zook Reese, Male Gnome Bard 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Just what you see.


Social Check DCs


Cumpen Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a pair of adventurers, Cumpen grew up listening to her father's many stories. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Cumpen and her spouse have recently divorced.

Motivation: To reunite with her old friends; and money/treasure

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Priest

Voice: Raspy

Attributes [hide]

Cumpen Miggledy, Female Gnome Cleric 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Maynild Shelly, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear ponchos typically of a light grey in addition to tight pants. She has wavy silver hair. She tend to wears goggles to shield her eyes.

Personality: She acts crazy and hedonistic. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised in a island tribe. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She's since become an addict/alcoholic.

Motivation: An old rival family wants her found.

Ideals: Athletic. Flaws: Hedonist, Addict. Bonds: Family, Nature. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Maynild Shelly, Female Human Bard 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs

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