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Advanced [show]


Direcris Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green costume with the symbols of magic on his torso. His green crest is braided into rings. His eyes are likewise gold.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the east. He found a children's book about a Dragonborn Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Poor, Adventurer. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Direcris Wystongjiir, Male Dragonborn Cleric 3
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Lapis lazuli (5 gp).


Social Check DCs


Tenena Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a blue coat over a tan low-cut shirt, and a wide-brimmed hat upon her head. Her white hair is lengthy. She wears crescent spectacles with a black brim.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A powerful brothel owner made her what she is. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She is searching for what she claims is her rightful reward.

Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage

Flaws: Shy, Racist. Bonds: Adventurer, Mentor, Family. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Tenena Horcusporcus, Female Gnome Paladin 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 pp.


Social Check DCs


Serpent In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She wears a colorful flower in her orange fur. She is baby faced.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise her children well; and to reunite with her absent father

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Family. Occupation: Layabout

Voice: American accent

Attributes [hide]

Serpent In Woods, Female Tabaxi Ranger 4
Medium (6'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Athletics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Creega Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She prefers to wear flannel. Her broad hat is riddled with cuts and holes. Her hazel unseeing eyes seem to look past you.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a Spy, her father struggled to pay the bills. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others.

Ideals: Joker. Flaws: Ugly, Disease, Fearful. Bonds: Poor. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Creega Hartford, Female Half-Orc Druid 2
Medium (5'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)8 (-1) 9 (-1)10 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Duergath Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'5" southern man, he wears a fancy brown suit. His hair is white and very short. He has a dull look in his violet eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is obsessed with finding treasure.

History: Duergath was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and dwarven compassion

Ideals: Persistence, Fighting. Flaws: Racist. Bonds: Attractive, Adventurer, Poor. Occupation: Barrister

Voice: American accent

Attributes [hide]

Duergath Frostbeard, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp.


Social Check DCs

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