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NPC Generator

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Advanced [show]


Alberich Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey top hat and grey clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and an old rival family wants him found

Ideals: Passionate, Philantrophist, Logical. Bonds: Nature, Family. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Alberich Helcral, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)10 (+0) 11 (+0)8 (-1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 250 gp.


Social Check DCs


Tordek Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Tordek's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Fighting. Flaws: Fearful. Bonds: Poor. Occupation: Miller

Voice: German accent

Attributes [hide]

Tordek Battlehammer, Male Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 14 (+2)8 (-1)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1500 sp.


Social Check DCs


Moon Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses like a well dressed Mayor does. He keeps his yellow fur in a pixie cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses divination through singing.

History: Moon was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Mayor.

Motivation: Sabotage a competitor; and to be a seamstress again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor, Attractive. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Moon Mist, Male Tabaxi Fighter 1
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +5, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Joan Mori, Female Human [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. She has a moderate pudge and is not very fit. Her golden hair, when down, is lengthy. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against goblins

Flaws: Impulsive. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Joan Mori, Female Human Bard 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 15 (+2)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 1000 cp.


Social Check DCs


Euphemia Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'11" and is typically in her Healer uniform. Her golden hair is matted, messy, and big. This hazel eyed southerner is not easily forgotten.

Personality: She is calm most of the time but flees social interaction. The war was a terrible time for her, and Euphemia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Euphemia was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Healer work with an outfit from a few towns over. Healer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Detective, but doesn't like to broadcast it.

Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle

Flaws: Ugly, Shy, Depressed. Bonds: Job, Military. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Euphemia Warmwater, Female Halfling Wizard 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)15 (+2) 8 (-1)15 (+2)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Chrysoprase (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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