Eida Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She typically wears white cloth garments or leather armor. She wears her chestnut hair up. Her face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic woman, Eida's first love is herself. Her second love is also herself. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Eida was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Herbalist
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 20 gp. Silver pearl (60 gp).
Rohesia Shirley, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has a long chestnut ponytail with little hanging trinkets. She is very pretty but has cold, dead eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with finding treasure.
History: She comes from a rich northern family. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has money and likes to spend it.
Ideals: Optimist, Fighting. Bonds: Attractive, Adventurer, Rich. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 150 gp. Tiger eye turquoise (12 gp).
Heather Stafford, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She is generally shirtless and showing off her tattooed chest. She has a hunchback. Her blonde hair is cut short with large spiked bangs in the front. She is baby faced.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised in a island tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Heather was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She doesn't get along with people that don't share her tastes; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly. Bonds: Nature, Slave, Job, Enemies. Occupation: Apothecary
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1 Breastplate.
Herleva Trollope, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. Her silver hair is cut short. She is baby faced.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Animals are drawn to her, and she is able to talk to them.
History: She was raised in a white middle class family as the only child. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Retire the richest woman in the east; and she is content
Ideals: Passionate, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Sellsword
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 pp. 1 Masterwork Common Melee.
Dreali Galanodel, Male Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His black hair is still thick. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Dreali embodies much of what other species detest in the Elves. He plays an instrument quite well.
History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of goblins
Ideals: Artistic, Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Soapmaker
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 gp. 1 Hourglass. 1 Silk rope. 1 Crowbar.
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Their contribution stands as a beacon of hope for all adventurers!
