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NPC Generator

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Advanced [show]


Wella Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears white trousers with black and green striped suspenders. She wears various colorful collared shirts. Her hair is cut close to her head. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is almost excessively polite to everyone, even when angry. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born the only child of a wealthy merchant. She was taken as a slave by a traveling circus and forced to perform She has been a successful dealer in antiques buying low and selling high.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Athletic, Entrepeneur. Flaws: Shy, Fearful. Bonds: Slave. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Wella Jamjar, Female Halfling Wizard 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +5, History +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Nora Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is dressed in a clean brown cloak covering her clean studded leather. She keeps her silver hair in a pixie cut. She is baby faced.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Nora was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Half-Elven people; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Racist. Bonds: Immigrant, Poor, Religious. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Nora Ungart, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 32 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 20 (+5)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Quick Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears tattered old clothes, she is not a threatening figure. Her white fur is slicked back into a classic pompadour. Her eyes are a pleasant blue.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village she learned the ways of the warrior from her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a masseuse and was forced into it by her family

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Family, Rich. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Quick Of Snakes, Female Tabaxi Warrior 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 18 (+4)16 (+3)
Skills Stealth +4
Senses Passive Perception 14
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shaena Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'11" and wears a red collared shirt and violet skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her chestnut hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.

Personality: Shaena wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... Animals are drawn to her, and she is able to talk to them.

History: The child of northern immigrants she idolized her father. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Disciplined, Gifted. Bonds: Immigrant, Enemies, Adventurer. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Shaena Sunmeadow, Female Halfling Druid 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Azzakh Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his monstrous two handed axe ready. His white crest is greasy and uncared for. His red eyes peer out from beneath his top green hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Azzakh was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and doesn't want to be a sellsword and was forced into it by his family

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Family. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Azzakh Zzzxaaxthroth, Male Dragonborn Rogue 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)11 (+0) 8 (-1)9 (-1)
Skills Athletics +4, Deception +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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