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Advanced [show]


Baelitae Aloro, Female Elf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is greasy and uncared for. This green eyed southerner is not easily forgotten.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. By chance she met her brother recently and the two have been together since.

Motivation: She has decided she is irredeemable; and her spouse's relatives view her with great suspicion

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Baelitae Aloro, Female Elf Bard 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 60 gp. Golden pearl (80 gp).


Social Check DCs


Drogo Everly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His long black hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He feels kind of lost in life; and he is greedy

Ideals: Fighting. Flaws: Ugly, Depressed, Disease. Bonds: Rich. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Drogo Everly, Male Human Monk 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Trym Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has moderate length blonde hair. His green eyes peer out from beneath his small violet hat.

Personality: His tongue was cut out and he uses sign language. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To find somewhere to settle down; and he is greedy

Ideals: Fighting. Flaws: Disease, Mundane. Bonds: Rich, Criminal record. Occupation: Seamstress

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Sherman, Male Half-Elf Barbarian 2
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 11 (+0)18 (+4)
Skills Athletics +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Orc, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 170 gp. 7 Acid flasks.


Social Check DCs


Krusk Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a robe, a symbol of strength around his neck, and a axe on his belt. He has moderate length white hair. His eyes are brown and he is always smoking a pipe.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Krusk has worked very hard to control his curse. He became a Brewer soon after.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease. Bonds: Job, Military, Rich. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Krusk Melancon, Male Half-Orc Rogue 2
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 5000 cp. 3 Smokesticks.


Social Check DCs


Trail Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his crossbow ready. His fur is greying and his face has many wrinkles. His copper eyes peer out from beneath his top pastel hat.

Personality: He is almost excessively polite to everyone, even when angry. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Layabout, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Slave, Religious. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Trail Plume, Male Tabaxi Fighter 3
Medium (5'8") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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