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NPC Generator

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Advanced [show]


Smoking Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She keeps her yellow fur in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born into a rich family. In her 14th year, her parents were killed by a orcs raid, leaving Smoking alone in the world. After a stint in an orphanage, she was adopted. She now mingles about in high society.

Motivation: A deep hatred of orcs; and someone believes her a fraud

Flaws: Cynical, Fearful. Bonds: Attractive, Rich, Enemies. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Smoking Prim Posies, Female Tabaxi Druid 2
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 800 sp.


Social Check DCs


Pyntle Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses in collared shirts and wears a proper scarf over her head. She wears a colorful flower in her red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Barkeep, who enjoyed hunting, Pyntle was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Pyntle Horcusporcus, Female Gnome Bard 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 9 (-1)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Tarhun Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy gold crest. He wears a black shirt with thin tan vertical stripes and brown pants. He has a hunchback. He sports a flattop crest cut. His eyes are likewise gold.

Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His druidic abilities were realized during a raid on his village. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world

Ideals: Artistic, Gifted. Flaws: Ugly, Impulsive, Forgetful. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Tarhun Shestendeliath, Male Dragonborn Fighter 3
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)8 (-1) 9 (-1)18 (+4)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aramil Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His tied-back hair is red. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is skeptical of what others tell him and is slow to trust.

History: The child of a Cook, who enjoyed hunting, Aramil was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aramil took refuge in the large cave and found the beat up spear and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many giants want him driven away.

Flaws: Shy. Bonds: Attractive, Immigrant, Enemies, Nature. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Aramil Boleem, Male Half-Elf Warrior 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Nature +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Large well-done wool tapestry (100 gp). 4 Holy water.


Social Check DCs


Manea Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has styled her chestnut hair well, parting it to the left. Her fierce red eyes like to dwell on things.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and revenge

Ideals: Impeccable, Justice, Gifted. Bonds: Enemies, Adventurer. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Manea Ennui, Female Tiefling Aristocrat 3
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Iolite (20 gp).


Social Check DCs

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