Lilli Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. She is bristling with hidden weapons, mostly ceremonial daggers and crossbows. Her golden hair is still thick. She has a dull look in her gray eyes.
Personality: Overbrimming with self-confidence, Lilli isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. Flattery will make her almost putty in your hands.
History: The child of eastern immigrants she idolized her father. There was a wharf not far from home where she often wandered off to fish. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable. Flaws: Selfish. Bonds: Criminal record, Immigrant, Nature. Occupation: Assassin
Voice: Nasally tone
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Freshwater pearl (15 gp). Tourmaline (70 gp). 1 Minor magic item.
Halimath Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'7" and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right leg appears badly burned and disfigured. He sports a flattop hair cut. His eyes, though not visible through his cowl, are hazel.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses divination through singing.
History: The child of a Hunter, who enjoyed hunting, Halimath was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Regain custody of his daughter.
Ideals: Gifted. Bonds: Poor, Attractive, Nature. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp.
Two Llamas Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a brown tunic with white highlights, and long pastel pants that bunch up around her shoes. Her whole body is exceptionally muscular. She has styled her white fur well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Laborer, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's looking for her big break; and expand her business
Bonds: Immigrant, Attractive, Family, Military, Job, Adventurer. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2000 cp. 1 Everburning torch.
Shaena Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: A 2'10" northern woman, she wears many layers of old clothing at all times. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to make almost anything out of random pieces of junk.
History: Her father raised her in a mountain cabin. She moved from fad to fad and when she turned 15 she discovered dancing. She was granted necromantic powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Joker, Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. Black velvet mask with numerous citrines (130 gp).
Anbera Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her skin is fair and her fingers are delicate and long. Her auburn hair is lengthy. Her face is covered beneath a completely black helmet.
Personality: She exudes charisma. She is a tour de force of persuasion. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the east to a Ruler, Anbera learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. She has set out to sabotage the competition.
Motivation: Expand her business.
Flaws: Impulsive. Bonds: Poor, Attractive, Job. Occupation: Ruler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 20 (+5) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Smoky quartz (60 gp). Moss agate (4 gp). Malachite (4 gp).
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