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Advanced [show]


Diesa Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Diesa was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's repulsed by the PC; and many illithids want her driven away

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Diesa Torevir, Female Dwarf Warrior 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Curran Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His hazel eyes peer out from beneath his Stetson red hat.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of northern immigrants he idolized his father. Curran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Butcher again; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Professionalism, Optimist. Bonds: Immigrant, Adventurer, Job. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Curran Bigheart, Male Halfling Bard 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 50 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Mindartis Withrethin, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, blue, dusty cloak. His blonde hair is knotted and matted. He has several tiny amethyst earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Optimist, Philantrophist. Flaws: PTSD, Fearful. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Mindartis Withrethin, Male Elf Barbarian 2
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)8 (-1) 16 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 180 gp.


Social Check DCs


Barbena Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears very tight pants and wife beaters, though occasionally she sports a grey coat, marred by chocolates. Her golden hair is kept up in a ponytail inside a feathered hat. This green eyed easterner is not easily forgotten.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born a particularly ugly child, much to the horror of her parents. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many illithids want her driven away.

Flaws: Ugly, Antagonistic. Bonds: Military, Enemies. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Barbena Battlehammer, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp.


Social Check DCs


Orryn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries quarterstaffs. His brown hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: Orryn was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Persistence. Flaws: Ugly, Selfish. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Orryn Maekkelferce, Male Gnome Wizard 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 20 (+5)12 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp. Deep blue spinel (300 gp).


Social Check DCs

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