Fragrant In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears light armors faded through time and improper care. Her orange fur is kept up in a ponytail inside a feathered hat. She has a tattooed face.
Personality: Eccentric and domineering, Fragrant will drive conversation. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Extrovert. Bonds: Family, Rich. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 200 sp.
Lezre Windsor, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears suspenders and black workpants. Her shirt is tan, and she wears a heavy black leather apron most of the time. Her hair is cut close to her head. She has a dull look in her violet eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She plays an instrument quite well.
History: Lezre was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She moves from town to town, unable to find a place to settle.
Motivation: Balancing her hectic life and new Barrister responsibilities is difficult; and sabotage a competitor
Ideals: Artistic. Bonds: Poor, Job, Military, Immigrant. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Pelt Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing colorful clothing, dressed as a Apothecary. Her brown fur is singed and shortened. Her copper eyes are slightly larger than normal.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Energy wise she seems alert and responsive.
History: She was born a particularly ugly child, much to the horror of her parents. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has achieved small success as a Apothecary.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism. Flaws: Ugly, Greedy. Bonds: Guardian, Criminal record, Job. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp.
Hirrathak Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears black cloth garments or leather armor. His white crest is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Barkeep in town.
History: He was born in the south, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and revenge
Ideals: Justice. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1 Masterwork Common Melee.
Roger Oakley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a grey tunic with green highlights, and long red pants that bunch up around his shoes, and a wedding ring on his left hand. He wears his white hair up. He wears an eyepatch.
Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the north. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Flaws: Ugly, Insane, Impulsive. Bonds: In love, Immigrant, Adventurer. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: Jet (110 gp).
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