Urshar Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her mace. Her brown hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are blue.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Around other people she will do her best to conceal her emotions and appear jolly.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Athletic, Disciplined. Flaws: Shy. Bonds: Rich. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Ilde Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with brown socks and a vest with buckled shoes. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her golden hair is braided into rings. Her eyes are brown and she is always smoking a pipe.
Personality: She speaks before she thinks and is too direct. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Herbalist, but she was a colossal failure. She has drifted from career to career and currently works as a Healer.
Motivation: She is wracked by social anxiety; and wants to open a new tavern
Ideals: Artistic. Flaws: Impulsive, Fearful. Bonds: Religious, Job. Occupation: Healer
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 3000 cp.
Eldon Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Butcher, who enjoyed hunting, Eldon was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Bellfounder
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Ûkshak Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He carries with him a set of swords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greasy and uncared for. His eyes, though not visible through his cowl, are violet.
Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Brewer, Ûkshak learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Brewer
Voice: Posh accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Draconic, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 800 sp.
Mumpena Turen, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many yellow ritualistic tattoos. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white hair is matted, messy, and big. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She dislikes all the random violence that takes place in the east. She does not believe in violence as a means to an end. She is a dedicated Shepherd but believes her peers are too gung-ho.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Elven compassion; and elven compassion
Ideals: Pacifist. Flaws: Ugly, Disease, Racist. Bonds: Poor. Occupation: Shepherd
Voice: High pitched, excited
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Undercommon, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
